It arrives in a clean white envelope from the sixty-two year old delivery boy. Strange!? The main character opens the envolope and remove and single sheet of paper saing he are one of sixteen heirs. Not just an heir but and heir to the entire fourtune of Samuel Westing's factory.
This is not a normal legal battle. This is a game, the Westing Game. The main character's task is simple, to find the murder. Once the character wins then he splits a cool two-hundred million dollars. Everyone is trying to get a sneaky glance at others clues. Now no one trust each other, especially the murderer. But soon a snowstorm hits and a bomer is on the loose, and no one at Sunset Towers is safe. With clues unravaling fast everyone is trying to stay one step ahead of Sam Westing. | ||
Plot & Themes Tone of story - very upbeat How difficult to spot villain? - Difficult, but some clues given Time/era of story: What % of story relates directly to the mystery, not the subplot? - 70% Misc. Murder Plotlets - cooped up in spooky house Kid or adult book? - Adult or Young Adult Book descript. of violence and chases - 10 % Planning/preparing, gather info, debate puzzles/motives - 30 % Feelings, relationships, character bio/development - 40 % How society works & physical descript. (people, objects, places) - 20 % Crime Thriller Yes Murder Mystery (killer unknown) Yes Main Character Gender - Female Profession/status: Age: - a teen Ethnicity/Race Main Adversary Identity: - none Motive of antagonist - money/treasure The antagonists are: - big business leader(s) Sense of humor - Mostly serious with occasional humor Intelligence - Very much smarter than other characters Setting Small town? Yes Small town people: - nice, like Andy/Opie/Aunt Bee Misc setting - fancy mansion Writing Style Accounts of torture and death? - no torture/death Amount of dialog - significantly more descript than dialog |