The two princesses of Bamarre are as different as night and day. Addie is fearful and shy while Meryl is bold and daring. They love each other. But disaster strikes when Meryl contracts the Gray Death. There is no known cure but Addie swallows her fears ands sets out to find one. With the help
of a socerer and a few magical items, Addie faces spectors, gryphons, ogres, and dragons. Her bravery transforms the kingdom of cowards and leads to the discovery of the cure. | ||
Plot & Themes FANTASY or SCIENCE FICTION? - fantasy world/fantasy past Explore/1st contact/ enviro story Yes Explore: Tech./$$$/Info hunt Yes Stealing/recovering/destroying Is this an adult or child's book? - Kid's book (ages 7-14) Descript. of chases or violence - 20 % planning/preparing, gather info, debate puzzles/motives - 20 % Feelings, relationships, character bio/development - 40 % Descript. of society, phenomena (tech), places - 20 % Main Character Identity: - Female Profession/status: Age: - a teen Main Adversary Identity: - An "It". How much of work is main antagonist actually present in: - an above average amount How sensitive is this character? Sense of humor - Cynical sense of humor Intelligence - Brain damaged Setting Terrain Earth setting: - during "Tolkien" (fairytime) times Takes place on Earth? Yes Writing Style How much dialogue? - significantly more dialog than descript |