Gregory knows his Uncle Max is not quite normal, so when he and his friend Brian go to visit and Uncle Max comes to pick them up in a horse-drawn carriage, he's not surprised. It doesn't surprise him that Uncle Max makes the boys wear knickerbockers, or that the only talking allowed at meal times is Uncle Max's mutterings. He is, however, surprised when he finds out that the boys will be expected to play a game while they're visiting, with the forest and mountains as the game board and Brian and Gregory as the game-pieces. He's even more shocked when he discovers what's at stake - if the boys lose, it could mean that an entire race of elf-like creatures will be exiled from their home forever. With this in mind, the boys try their best to beat the other player before the sand in the game's hour glass runs out. | ||
Plot & Themes Tone of book - very upbeat FANTASY or SCIENCE FICTION? - fantasy story on current Earth Repressive society story Yes Repressive because: Is this an adult or child's book? - Kid's book (ages 7-14) Descript. of chases or violence - 20 % planning/preparing, gather info, debate puzzles/motives - 40 % Feelings, relationships, character bio/development - 20 % Descript. of society, phenomena (tech), places - 20 % Main Character Identity: - Male Profession/status: Age: - a teen Main Adversary Identity: - an entire race How much of work is main antagonist actually present in: - a moderate amount Writing Style Accounts of torture and death? - no torture/death How much dialogue? - roughly even amounts of descript and dialog |