A young boy in a small village has a mysterious dream that hints of the fantastic power of the Water Orb, one of the four elemental forces that has been lost to the world for nearly three centuries. Heeding the advice of the powerful wizard Zelin, Tarthur and his friend Derlin set off on a quest to understand his dream and its consequences for the fate of civilization.
Join Tarthur and Derlin as they travel through the land, learning not only about the world but also about themselves and what it means to pass from boyhood into the world of men.
Along the way they see a sunrise on the shoals of the merfolk, ponder the powerful evil of the Death Lord Darhyn, feel the hope of Freeton, the serenity of the lands of the elves, and the cunning of Queen Marhyn. They meet a mysterious dragon shapeshifter, the twin heads of the Guild of Thieves, and the stunningly beautiful princess of the elves.
This all draws towards a final battle with Darhyn at the height of his power.
This report prepared by BIll