|Plot Summary of Invitation to the Game|
It is the year 2154 and all jobs are done by robots. Lizzie and her friends are unemployed when they graduate and are assigned to an unemployed neighborhood. They form a life for themselves there, doing art and other jobs to get extra money. Then an invitation to a game in another part of the city shows up and, following it, they find a virtual reality world which they explore. Every time they play the game seems more and more realistic, until they find themselves actually on the planet in the game, having to hunt, live through sicknesses, and build their own society.
This synopsis report prepared by kate
|Chapter Analysis of Invitation to the Game|
Ratings are on a 1-10 scale (Low to High)
Composition of Book
planning/preparing, gather info, debate puzzles/motives - 30%
Feelings, relationships, character bio/development - 30%
Descript. of society, phenomena (tech), places - 40%
FANTASY or SCIENCE FICTION?
- science fiction story
Robots, Computers, VR
Robot, PC, VR Plotlets:
- virtual reality
Is this an adult or child's book?
- Adult or Young Adult Book
- a teen
- medium future 22-24th century
A substantial portion of this book takes place on a non-Earth planetary body:
- humans in a primitive/fantasy society
- empty, or nearly empty world
Takes place on Earth?
Planet outside solar system?
Accounts of torture and death?
- no torture/death
scientific jargon? (SF only)
- none/very little science jargon needed
Note: the views expressed here are only those of the reviewer(s).
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