|Plot Summary of Wiley's Shuffle|
St. Martin's, Jun 2004, 23.95, 288 pp.
Since he is losing at poker, Wiley does not mind leaving the game to help a friend in trouble. Apparently, Miriam works for a nasty person named Dookie, who enjoys pounding his employees almost as much as he relishes killing people for the fun of it. Making matters more difficult is that Dookie believes he is superman and nothing can hurt him.
Wiley recruits his pal "bad bad" Leon to join him on his quest to free Miriam from butt-kicker Dookie. Though they travel the west coast stopping in L.A. and Vegas during their trek, the final confrontation between the good bad guy and the superbad dude ends back in Portland, Oregon. Dookie looks forward to killing Wiley and Leon after he beats them up, but these are two tough studs ready to dispense their own brand of justice.
This synopsis report prepared by Harriet Klausner
|Chapter Analysis of Wiley's Shuffle|
Ratings are on a 1-10 scale (Low to High)
Composition of Book
descript. of violence and chases - 10%
Planning/preparing, gather info, debate puzzles/motives - 40%
Feelings, relationships, character bio/development - 40%
How society works & physical descript. (people, objects, places) - 10%
Tone of story
- suspenseful (sophisticated fear)
Time/era of story:
- 2000+ (Present)
Kid or adult book?
- Adult or Young Adult Book
- escape/rescue from kidnappers
General Crime (including known murderer)
- Pacific NW
Accounts of torture and death?
- generic/vague references to death/punishment
Amount of dialog
- significantly more dialog than descript
Note: the views expressed here are only those of the reviewer(s).
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