Aspect, Nov 2003, 5.99
In Asia, ingenious but amoral immortal Sin Tzu begins taking control over vast parts of the continent either through diplomatic guile or a blood show of force. His success is so rapid and easy, he feels like a modern Alexander the Great with no real competition to keep him from ennui. However, he learns of the Dark Knight across the ocean in Gotham City and wonders if he might prove a worthy opponent.
Sin Tzu begins his deadly game of cat and bat by allowing his adversary to catch him and lock him up in Arkham Asylum, home for some of most dangerous predators on the planet. Applying his arcane skills, Sin Tzu recruits three subordinates, Bane, Clayface, and the Scarecrow. This trio leads his army of cutthroats and murderous lunatics against Batman and his three superhero allies, Nightwing, Robin, and Batgirl. The stakes is simply the population of Gotham City and surrounding areas.
Taken from a game with the same name; BATMAN: RISE OF SIN TZU is an exciting fantasy tale starring one of the great characters of fiction. Batman's foe is as tough as they come and is supplemented from some of the Dark Knight's stronger antagonists including Bane who broke his back. The story line is fast-paced, never slowing down once Sin Tzu arrives in North America; yet the essence of the four superheroes stay true. Fans of Batman will appreciate his latest crime fighting thriller.
This report prepared by Harriet Klausner